--- /dev/null
+(* From: http://www.ocaml-tutorial.org/the_structure_of_ocaml_programs *)
+
+let () =
+ Random.self_init ();
+ Graphics.open_graph " 640x480";
+
+ let rec iterate r x_init i =
+ if i = 1 then x_init
+ else
+ let x = iterate r x_init (i-1) in
+ r *. x *. (1.0 -. x)
+ in
+
+ for x = 0 to 639 do
+ let r = 4.0 *. (float_of_int x) /. 640.0 in
+ for i = 0 to 39 do
+ let x_init = Random.float 1.0 in
+ let x_final = iterate r x_init 500 in
+ let y = int_of_float (x_final *. 480.) in
+ Graphics.plot x y
+ done
+ done;
+
+ ignore (read_line ())