let vbox = GPack.vbox ~packing:window#add () in
(* Menu bar. *)
- let menubar = GMenu.menu_bar ~packing:vbox#pack () in
- let factory = new GMenu.factory menubar in
- let accel_group = factory#accel_group in
- let file_menu = factory#add_submenu "File" in
- let help_menu = factory#add_submenu "Help" in
+ let quit_item =
+ let menubar = GMenu.menu_bar ~packing:vbox#pack () in
+ let factory = new GMenu.factory menubar in
+ let accel_group = factory#accel_group in
+ let file_menu = factory#add_submenu "File" in
+ let help_menu = factory#add_submenu "Help" in
- (* File menu. *)
- let factory = new GMenu.factory file_menu ~accel_group in
- let open_item = factory#add_item "Open connection ..."
- ~key:GdkKeysyms._O in
- ignore (factory#add_separator ());
- let quit_item = factory#add_item "Quit" ~key:GdkKeysyms._Q in
+ window#add_accel_group accel_group;
- ignore (open_item#connect#activate
- ~callback:Vc_connection_dlg.open_connection);
+ (* File menu. *)
+ let factory = new GMenu.factory file_menu ~accel_group in
+ let open_item = factory#add_item "Open connection ..."
+ ~key:GdkKeysyms._O in
+ ignore (factory#add_separator ());
+ let quit_item = factory#add_item "Quit" ~key:GdkKeysyms._Q in
- (* Help menu. *)
- let factory = new GMenu.factory help_menu ~accel_group in
- let help_item = factory#add_item "Help" in
- let help_about_item = factory#add_item "About ..." in
+ ignore (open_item#connect#activate
+ ~callback:(Vc_connection_dlg.open_connection window));
- ignore (help_about_item#connect#activate ~callback:help_about);
+ (* Help menu. *)
+ let factory = new GMenu.factory help_menu ~accel_group in
+ let help_item = factory#add_item "Help" in
+ let help_about_item = factory#add_item "About ..." in
+
+ ignore (help_about_item#connect#activate ~callback:help_about);
+
+ quit_item in
(* The toolbar. *)
let toolbar = GButton.toolbar ~packing:vbox#pack () in
- let connect_button =
- GButton.tool_button ~label:"Connect ..." ~stock:`CONNECT
- ~packing:toolbar#insert () in
- ignore (GButton.separator_tool_item ~packing:toolbar#insert ());
- let open_button =
- GButton.tool_button ~label:"Details" ~stock:`OPEN
- ~packing:toolbar#insert () in
- ignore (GButton.separator_tool_item ~packing:toolbar#insert ());
- let start_button =
- GButton.tool_button ~label:"Start" ~stock:`ADD
- ~packing:toolbar#insert () in
- let pause_button =
- GButton.tool_button ~label:"Pause" ~stock:`MEDIA_PAUSE
- ~packing:toolbar#insert () in
- let resume_button =
- GButton.tool_button ~label:"Resume" ~stock:`MEDIA_PLAY
- ~packing:toolbar#insert () in
- let shutdown_button =
- GButton.tool_button ~label:"Shutdown" ~stock:`STOP
- ~packing:toolbar#insert () in
(* The treeview. *)
let (tree, model, columns, initial_state) =
Vc_connections.make_treeview
~packing:(vbox#pack ~expand:true ~fill:true) () in
- (* Set callbacks for the buttons. *)
- ignore (connect_button#connect#clicked
- ~callback:Vc_connection_dlg.open_connection);
- ignore (open_button#connect#clicked
- ~callback:(open_domain_details tree model columns));
- ignore (start_button#connect#clicked
- ~callback:(start_domain tree model columns));
- ignore (pause_button#connect#clicked
- ~callback:(pause_domain tree model columns));
- ignore (resume_button#connect#clicked
- ~callback:(resume_domain tree model columns));
- ignore (shutdown_button#connect#clicked
- ~callback:(shutdown_domain tree model columns));
+ (* Add buttons to the toolbar (requires the treeview to
+ * have been made above).
+ *)
+ let () =
+ let connect_button_menu = GMenu.menu () in
+ let connect_button =
+ GButton.menu_tool_button
+ ~label:"Connect ..." ~stock:`CONNECT
+ ~menu:connect_button_menu
+ ~packing:toolbar#insert () in
+ ignore (GButton.separator_tool_item ~packing:toolbar#insert ());
+ let open_button =
+ GButton.tool_button ~label:"Details" ~stock:`OPEN
+ ~packing:toolbar#insert () in
+ ignore (GButton.separator_tool_item ~packing:toolbar#insert ());
+ let start_button =
+ GButton.tool_button ~label:"Start" ~stock:`ADD
+ ~packing:toolbar#insert () in
+ let pause_button =
+ GButton.tool_button ~label:"Pause" ~stock:`MEDIA_PAUSE
+ ~packing:toolbar#insert () in
+ let resume_button =
+ GButton.tool_button ~label:"Resume" ~stock:`MEDIA_PLAY
+ ~packing:toolbar#insert () in
+ ignore (GButton.separator_tool_item ~packing:toolbar#insert ());
+ let shutdown_button =
+ GButton.tool_button ~label:"Shutdown" ~stock:`STOP
+ ~packing:toolbar#insert () in
+
+ (* Set callbacks for the toolbar buttons. *)
+ ignore (connect_button#connect#clicked
+ ~callback:(Vc_connection_dlg.open_connection window));
+ ignore (open_button#connect#clicked
+ ~callback:(open_domain_details tree model columns));
+ ignore (start_button#connect#clicked
+ ~callback:(start_domain tree model columns));
+ ignore (pause_button#connect#clicked
+ ~callback:(pause_domain tree model columns));
+ ignore (resume_button#connect#clicked
+ ~callback:(resume_domain tree model columns));
+ ignore (shutdown_button#connect#clicked
+ ~callback:(shutdown_domain tree model columns));
+
+ (* Set a menu on the connect menu-button. *)
+ let () =
+ let factory = new GMenu.factory connect_button_menu (*~accel_group*) in
+ let local_xen = factory#add_item "Local Xen" in
+ let local_qemu = factory#add_item "Local QEMU/KVM" in
+ ignore (factory#add_separator ());
+ let open_dialog = factory#add_item "Connect to ..." in
+ ignore (local_xen#connect#activate
+ ~callback:Vc_connection_dlg.open_local_xen);
+ ignore (local_qemu#connect#activate
+ ~callback:Vc_connection_dlg.open_local_qemu);
+ ignore (open_dialog#connect#activate
+ ~callback:(Vc_connection_dlg.open_connection window)) in
+ () in
(* Make a timeout function which is called once per second. *)
let state = ref initial_state in
(* Quit. *)
let quit _ =
GMain.Timeout.remove timeout_id;
- GMain.Main.quit ();
+ GMain.quit ();
false
in
ignore (quit_item#connect#activate
~callback:(fun () -> ignore (quit ()); ()));
- window#add_accel_group accel_group;
-
(* Display the window. *)
window#show ()