(** {1 Goaljobs library of useful helper functions.} *)
-(** {2 Targets and requires}
+(** {2 Target and require}
These are used to write goals.
- Normally you write a goal with one or more [target]s and
+ Normally you write a goal with zero or one [target] and
zero or more [require]s, as the examples below should make
clear.
- In the first example, there are two targets: that [o_file] (object)
- exists, and that it is newer than [c_file] (source). The rule
+ In the first example, the target is that the [o_file] (object) exists
+ and is newer than the [c_file] (source). The goal
meets that target by running the C compiler ([cc]) which, if it
succeeds, will ensure that the object file exists and is newer
than the source file.
target (more_recent [o_file] [c_file]);
sh "cd $builddir && cc -c %s -o %s" c_file o_file
- }
+ v}
- In the second example, the rule requires that several files
- have been compiled ([require (compiled ...)]
+ In the second example, the goal requires that several files
+ have been compiled ([require (compiled ...)])
before it can link the final program:
{v
let object = change_file_extension "o" source in
sh "cd $builddir && cc %s -o %s" object program
- }
+ v}
*)
val target : bool -> unit
(** [target] {i condition} defines the target condition that {b will}
- be met once the current rule has run.
+ be met once the current goal has run.
+
+ You can think of the target as a promise or contract that you
+ make, which is met by running the rest of the goal.
Goaljobs is much more flexible than [make]. In [make] only a
single type of target is possible. The following are roughly
{v
foo.o: foo.c
...
+ v}
+ {v
let goal compiled () =
target (more_recent ["foo.o"] ["foo.c"]);
- requires (file_exists "foo.c");
+ require (file_exists "foo.c");
...
- }
+ v}
+
+ Targets in goaljobs can be any arbitrary expression. For
+ example, it can access network resources or test URLs.
- Targets in goaljobs can be any arbitrary expression, and you
- can have any number of different targets.
+ Almost every goal should have one target, which should
+ accurately state the outcome once the goal has been run.
- Almost every rule should have one or more targets, which should
- accurately state the outcome once the rule has been run.
+ It is possible to have no target. This means the goal
+ always runs (like using "force" in make).
- If you have more than one [target]s then it's as if they have
- been ORed together ({b not} ANDed which you might expect).
- You can make this explicit by using a single target and [&&]
- or [||] between the expressions. See also {!target_all}
- and {!target_exists}.
+ You should not have multiple targets in a single goal. They
+ won't work the way you expect, and future versions of goaljobs
+ will likely stop you from doing this.
- Normally you put the target(s) early on in the rule, before any
+ Normally you put the target(s) early on in the goal, before any
running code and before any [require]s. This is not a
hard-and-fast rule and it is not enforced, but doing it will
- ensure the rule runs most efficiently since if the target is met
- already then the rest of the rule doesn't run. *)
+ ensure the goal runs most efficiently since if the target is met
+ already then the rest of the goal doesn't run. *)
val target_all : bool list -> unit
(** [target_all [t1; t2; ...]] is the same as writing
[target (t1 || t2 || ...)] *)
val require : (unit -> unit) -> unit
- (** [require] {!goal} defines the requirements of this rule, that
- is, other goals that have to be met before this rule is able to run.
+ (** [require] {i goal} defines the requirements of this goal, that
+ is, other goals that have to be met before the rest of the
+ goal is able to run.
In terms of [make], [require]s are roughly equivalent to the
right hand side after the [:], but in goaljobs the requirements
can be much richer than simply "that file must exist".
- Some very simple rules don't need any [require]s. Unlike with [make],
- the requirements of a rule can be placed anywhere within the
- rule, as long as you put them before they are needed. *)
+ Some very simple goals don't need any [require]s. You can
+ have as many [require]s as you need in a goal, and you can
+ use a loop or make them conditional if you want.
+
+ Unlike [make], the requirements of a goal can be
+ placed anywhere within the goal, as long as you put them
+ before they are needed. *)
(** {2 Periodic jobs}
- If you want to have a rule that runs when some outside event
+ If you want to have a goal that runs when some outside event
happens you have three choices: Manually run the script (this is
basically what [make] forces you to do). Have some sort of hook
that runs the script (eg. a git hook). Or use a periodic job to
let repo = Sys.getenv "HOME" // "repo"
let goal git_commit_tested commit =
- let key = sprintf "repo-tested-%s" commit in
- target (memory_exists key);
+ let key = sprintf "repo-tested-%s" commit in
+ target (memory_exists key);
- sh "
- git clone %s test
- cd test
- ./configure
- make
- make check
- ";
+ sh "
+ git clone %s test
+ cd test
+ ./configure
+ make
+ make check
+ ";
(* Record that this commit was tested successfully. *)
memory_set key "1"
(* Require that this commit has been tested. *)
require (git_commit_tested commit)
)
- }
+ v}
Some notes about the above example: Firstly only the current HEAD
commit is required to be tested. This is because older commits
(** Return true if the named file exists.
This function also exists as a goal. Writing:
- {v require (file_exists "somefile");}
+ {v require (file_exists "somefile"); v}
will die unless ["somefile"] exists. *)
val directory_exists : string -> bool
val more_recent : string list -> string list -> bool
(** [more_recent objects sources] expresses the [make] relationship:
- {v object(s) ...: source(s) ...}
+ {v object(s) ...: source(s) ... v}
in a convenient way:
let goal built objects sources =
target (more_recent objects sources);
... code to rebuild ...
- }
+ v}
It is roughly equivalent to checking that all the object files
exist and are newer than all of the source files.
{v
sh "rsync foo-%s.tar.gz example.com:/html/" version
- }
+ v}
Each invocation of {!sh} (etc) is a single shell (this is slightly
different from how [make] works). For example:
would return [["bar.o"]] (a single element list). *)
*)
-(** {2 Memory (persistent key/value storage)
+(** {2 Memory (persistent key/value storage)}
"The Memory" is key/value storage which persists across goaljobs
sessions. It is stored in the file [$HOME/.goaljobs-memory]
... some work to test version ...
memory_set key "1"
- }
+ v}
Note in that example the value ["1"] is arbitrary. You just
want to store {i any} value so that a later call to {!memory_exists}
- will succeed.
-*)
+ will succeed. *)
val memory_exists : string -> bool
(** [memory_exists key] checks that the named [key] exists in
the Memory. It doesn't matter what value it has.
This is also available as a goal, so you can write
- [requires (memory_exists key)] *)
+ [require (memory_exists key)] *)
val memory_set : string -> string -> unit
(** Set [key] to [value] in the Memory. *)
{v
let goal clean () = sh "rm *~"
- }
+ v}
can be used on the command line:
- {v ./script clean }
+ {v ./script clean v}
The special goal called [all] (if it exists) is run implicitly
unless the user specifies another goal. Unlike [make], there is
- nothing special about the first rule in the file.
+ nothing special about the first goal in the file.
You can also publish goals, especially ones which take a non-zero
number of parameters, by calling {!publish}.
let sources = List.tl args in
require (compiled program sources)
)
- }
+ v}
This could be used as follows:
- {v ./script compiled program main.c utils.c }
+ {v ./script compiled program main.c utils.c v}
You will notice you have to write a bit of OCaml code to
map the string arguments from the command line on to the