(* Call a goal. *)
| Ast.ECallGoal (loc, name, args) ->
let goal = Ast.getgoal env loc name in
- run_goal env loc name args goal
+ run_goal env loc name args goal []
(* Call a tactic. *)
| Ast.ETacticCtor (loc, name, args) ->
run_tactic env loc "*file" [c]
(* Run a goal by name. *)
-and run_goal env loc name args (params, patterns, deps, code) =
+and run_goal env loc name args (params, patterns, deps, code) extra_deps =
Cmdline.debug "%a: running goal %s %a"
Ast.string_loc loc name Ast.string_expr (Ast.EList (Ast.noloc, args));
List.fold_left (fun env (k, v) -> Ast.Env.add k v env) env params in
(* Check all dependencies have been updated. *)
- run_targets env deps;
+ run_targets env (deps @ extra_deps);
(* Check if any target (ie. pattern) needs to be rebuilt.
* As with make, a goal with no targets is always run.
*)
let rebuild =
- patterns = [] || List.exists (needs_rebuild env loc deps) patterns in
+ patterns = [] ||
+ List.exists (needs_rebuild env loc deps extra_deps) patterns in
if rebuild then (
(* Run the code (if any). *)
let env = Ast.Env.add "@" (Ast.EList (Ast.noloc, pexprs)) env in
let env = Ast.Env.add "<" (Ast.EList (Ast.noloc, deps)) env in
let env =
+ (* NB: extra_deps are not added to %^ *)
match deps with
| [] -> env
| d :: _ -> Ast.Env.add "^" d env in
* run (else it's an error).
*)
let pattern_still_needs_rebuild =
- try Some (List.find (needs_rebuild env loc deps) patterns)
- with Not_found -> None in
+ try
+ Some (List.find (needs_rebuild env loc deps extra_deps) patterns)
+ with
+ Not_found -> None in
match pattern_still_needs_rebuild with
| None -> ()
| Some pattern ->
)
(* Return whether the target (pattern) needs to be rebuilt. *)
-and needs_rebuild env loc deps pattern =
+and needs_rebuild env loc deps extra_deps pattern =
Cmdline.debug "%a: testing if %a needs rebuild"
Ast.string_loc loc Ast.string_pattern pattern;
(* Add some standard variables to the environment. *)
let env = Ast.Env.add "<" (Ast.EList (Ast.noloc, deps)) env in
let env =
+ (* NB: extra_deps are not added to %^ *)
match deps with
| [] -> env
| d :: _ -> Ast.Env.add "^" d env in
*)
let targs = List.map (function Ast.CString s -> [Ast.SString s]) cargs in
let p = Ast.PTactic (loc, tactic, targs) in
- if needs_rebuild env loc [] p then (
+ if needs_rebuild env loc [] [] p then (
let t = Ast.ETacticCtor (loc, tactic,
List.map (fun c -> Ast.EConstant (loc, c))
cargs) in
Ast.string_loc loc Ast.string_expr t
)
+ | [_, name, goal, args] ->
+ (* Single goal matches, run it. *)
+ run_goal env loc name args goal []
+
| goals ->
- (* One or more goals match. We run them all (although if
- * one of them succeeds in rebuilding, it will cut short the rest).
+ (* Two or more goals match. Only one must have a CODE section,
+ * and we combine the dependencies into a "supergoal".
*)
- List.iter (
- fun (_, name, goal, args) ->
- run_goal env loc name args goal
- ) goals
+ let with_code, without_code =
+ List.partition (
+ fun (_, _, (_, _, _, code), _) -> code <> None
+ ) goals in
+
+ let (_, name, goal, args), extra_deps =
+ match with_code with
+ | [g] ->
+ let extra_deps =
+ List.flatten (
+ List.map (fun (_, _, (_, _, deps, _), _) -> deps) without_code
+ ) in
+ (g, extra_deps)
+
+ | [] ->
+ (* This is OK, it means we'll rebuild all dependencies
+ * but there is no code to run. Pick the first goal
+ * without code and the dependencies from the other goals.
+ *)
+ let g = List.hd without_code in
+ let extra_deps =
+ List.flatten (
+ List.map (fun (_, _, (_, _, deps, _), _) -> deps)
+ (List.tl without_code)
+ ) in
+ (g, extra_deps)
+
+ | _ :: _ ->
+ failwithf "%a: multiple goals with {code} sections match tactic %s"
+ Ast.string_loc loc tactic in
+
+ run_goal env loc name args goal extra_deps
(* Test if pattern matches *tactic(cargs). If it does
* then we return Some args where args is the arguments that must