let fs_dev = new blocksize_overlay blocksize dev in
{
- fs_dev = fs_dev;
fs_plugin_id = plugin_id;
- fs_block_size = blocksize64;
+ fs_dev = fs_dev;
+
+ fs_blocksize = blocksize;
fs_blocks_total = fs_dev#size /^ blocksize64;
(* The remaining fields are ignored when fs_is_swap is true. *)