};
enum variable_type {
- BOOL_T = 0,
- STRING_T = 1,
- INT_T = 2,
- FLOAT_T = 3
+ UNIT_T = 0,
+ BOOL_T = 1,
+ STRING_T = 2,
+ INT_T = 3,
+ FLOAT_T = 4
};
union variable switch (variable_type t) {
+ case UNIT_T:
+ void;
case BOOL_T:
bool b;
case STRING_T: