X-Git-Url: http://git.annexia.org/?p=fedora-mingw.git;a=blobdiff_plain;f=README;h=ffacbbddaf659ed5ad17db11ab559b7c9f9398d5;hp=50c4c71cd9126f30bf2c035208ea949fc89bda89;hb=477530a53fa6b014c0fd24db0416da2b96cf8510;hpb=eb17cc03436ad6195ff334ecc73b16f6147e8633 diff --git a/README b/README index 50c4c71..ffacbbd 100644 --- a/README +++ b/README @@ -8,40 +8,29 @@ Other useful information: * https://fedoraproject.org/wiki/SIGs/MinGW -Build order & package notes: +News 2008-11-06 +---------------------------------------------------------------------- - ( 1) mingw-binutils +We have started the process of reviewing and importing packages into +Fedora. - This is just a straight cross-compile of binutils. It has - no BuildRequires beyond what is in basic Fedora already. +As each package gets imported into Fedora, we *remove* it from this +repository. All further adjustments to the package should be done in +Fedora CVS, as with any ordinary Fedora package. - ( 2) mingw-bootstrap +We need more reviewers: +https://bugzilla.redhat.com/buglist.cgi?quicksearch=mingw32 - This is NOT a real Fedora package. Instead it is a BINARY - package which is just needed first time if you are building - from scratch. It contains some Windows binaries and header - files which are needed to bootstrap everything, and which - would normally be built by the packages below (specifically - by mingw-runtime and mingw-w32api). +Build everything +---------------------------------------------------------------------- - ( 3) mingw-gcc + * Install mock - ( 4) mingw-runtime - ( 5) mingw-w32api + * Install smock (read smock/README) - Note that once built and installed, these last two replace the - files built from binaries in mingw-bootstrap. + * Download source tarballs and put them in each package directory + (see .hgignore and the specfiles for a list). - ( 6) mingw-zlib + * Run ./build-everything-in-mock.sh - ( 7) mingw-libgpg-error - - ( 8) mingw-libgcrypt - - ( 9) mingw-gnutls - - (10) mingw-libxml2 - - (11) mingw-portablexdr - - (12) mingw-libvirt + * Build logs are printed to the screen and saved in 'buildall.log'